Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.
Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.
Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.
For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.
Digital Domain © Summit Entertainment
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.
HAIR & FUR
Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Method Studios © Warner Bros.
Output a complete set of beauty, utility, and matte passes for total control in compositing.
V-RAY FRAME BUFFER
Track render history, fine tune colors, and match final output with advanced color management.