Fully interactive production rendering.
Automatically remove noise and cut render times by up to 50%.
Stop your render at any point and pick up where you left off.
Choose from several global illumination options – exact, approximate or a hybrid of both.
New algorithm that dramatically speeds up rendering in scenes with many lights.
© Forge & Morrow
Simulate any type of natural, artificial, or image-based lighting. With a wide range of light types, including area lights, physical sun & sky and IES lights, you can render any lighting scenario.
© Ernest Kośka
Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.
INTERACTIVE LENS EFFECTS
Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render.
© Alexander Razgonyaev
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
© Studio Aiko
Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.
© Chaos Group
General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.
New, physically-accurate reflection model.
VRSCANS MATERIAL LIBRARY SUPPORT
650+ scanned materials. Import and render directly in V-Ray.
Learn more about VRscans >
© Alessandro Bandinelli
Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush.
Quickly apply seamless textures without UVs.
Generate perfectly smooth edges at render-time with no extra modeling.
HAIR & FUR
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
© Den Brooks
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
© Thomas Deffet
Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
CLIPPER WITH RENDER-TIME BOOLEANS
Create complex cutaways and sections using any mesh object.
© Federico Ciavarella
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
© Dabarti Studio
Simulate natural looking skies with realistic atmospheric depth.
Learn more about Aerial Perspective >
Pixomondo © Paramount Pictures
37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.
FULL LIGHT SELECT RENDER ELEMENT
Now with full support for GI, reflections and refractions for accurate light mixing in post.
Automatically create ID mattes with support for transparency, depth of field, and motion blur.
Get the free decode plugins for NUKE and Fusion available on Github >
V-RAY FRAME BUFFER
Review, analyze and post process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output.
Learn more about Frame Buffer >