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WebGL Deferred Irradiance Volumes

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Florian Boesch ci mostra sul suo blog un test di illuminazione globale in real time tramite WebGL.

Potete provare voi stessi la demo ma occhio alla risoluzione utilizzata perché potrebbe appesantire troppo il vostro browser.


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Fantastico, inoltre mette tutto a disposizione, bisognerebbe perderci molto tempo ma ne vale proprio la pena!

Grazie per la segnalazione!

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