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Ciao a tutti,

primo progetto fatto in Blender pochi mesi fa. Rendering con Blender Cycles, post pro con Blender Compositor.

Circa 70.000 polys, tempo di render 5-6 minuti con GPU Nvidia 570, 2880*1620 px, 1000 samples per pixel.

Hi all,

here it is my first project entirely done in Blender. Modeling using Bmesh, rendered with Cycles, post production with compositor, no other software used beside Blender.

Polycount around 70.000 polys, 5/6 minutes render times with GPU Nvidia 570, 2880*1620 res, 1000 passes.






Edited by marco_G

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molto buona, anche se alcuni punti sono un po spigolosi...ma giusto appena. anche le pieghe della pelle davanti non mi convincono pienamente dovrebbero strizzarsi un po di piu quando arrivano alla cucitura. Comunque gran bel lavoro. io vorrei vedere un wire effettivo! :Clap03::hello:

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