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GOZ e 3dsmax 2011


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Ciao a tutti,

ho un problema con GOZ (zbrush 4) e 3dsmax2011... non appena importo, tramite GOZ, la mia mesh scolpita all'interno di 3ds il sistema mi resetta il motore di rendering impostando come default mental ray. Come posso impedire questo passaggio e lasciare il mio motore di rendering (avendo una scena già impostata)?

Grazie mille

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