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PFlow-Far seguire scorrere le particelle lungo un percorso


Filippo Rotatori
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Vedi "Speed By Icon Operator"

Autodesk 3ds Max Help > Space Warps and Particle Systems > Particle Systems > Particle Flow > Actions > Operators > Speed > Speed By Icon Operator

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  • 1 year later...

Hai ritrovato una discussione del 2011 :D

Cmq, selezioni l'operatore "Speed By Icon" e vai ne tab "Motion". Seleziona il pulsante "Parameters" e poi "Assign Controller". Evidenzia la voce "Position: Position XYZ" e assegna ad essa un controller "Path Constraint". Clicca la voce "add path" e seleziona la tua spline. Ora hai tutta una serie di parametri che ti permettono di sistemare il tuo cilindro...

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