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specular map in c4d-vray


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stò provando a creare questo materiale seguendo le istruzioni del pdf (vedi allegato)

la diffusion e il bump li ho capiti, ma non capisco dove va inserito il terzo parametro in c4d-vray...lavorando con un "vray advanced material" ho tanti parametri come "specular map" e anche facendo varie prove non arrivo ad una soluzione.inoltre cosa sognifica G < S 100%?

sapreste aiutarmi.grazie


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