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post-22656-1281193773585_thumb.jpgHello everyone,

I was testing the mia_material_x in windows but give me an error.

The model was exported from autocad to 3ds and imported to maya.

In the images attached, in pic1 the glass is a blinn material, PIC2 applied

a mia_material_x with transparency and reflections, and in pic3 i created a polygon cube to replace the glass which is an imported 3ds object, and it worked.

is there any way to convert the 3ds objects so that already work with mia_materials?

Thanks

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post-22656-1281193773585_thumb.jpgHello everyone,

I was testing the mia_material_x in windows but give me an error.

The model was exported from autocad to 3ds and imported to maya.

In the images attached, in pic1 the glass is a blinn material, PIC2 applied

a mia_material_x with transparency and reflections, and in pic3 i created a polygon cube to replace the glass which is an imported 3ds object, and it worked.

is there any way to convert the 3ds objects so that already work with mia_materials?

Thanks

Hello :) have you already tryed to export in *.fbx? should it work ;)

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Hi,

But how to export in fbx in autocad 2010?

Thanks

Maybe Autocad cannot export in fbx... I've checked Autocad 2009 ad seems that can't export that format. Searching google it seems that Revit can do it...and seem also that Autocad 2011 can IMPORT it... no mention about EXPORTING it. Sorry but a few minutes ago I was sure that autocad also can export fbx file format. :( we have to wait someone much skilled with autocad than me :(

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