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Max, Bake E Ambient Occlusion

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Per caso qualcuno di voi è riuscito a fare il render to texture dello shader ambient/reflective occlusion di Mental Rey?.

Ogni volta che ci provo con Max 7 ottengo una bella texture nera.

Ho provato di tutto, comlete, diffuse, shadow, ecc...

nulla da fare.

Qualche anima pia sa illuminarmi? :D

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