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TeoSan3d

Polilinea Su Mesh

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ciao!!..che io sappia potresti usare lo "shape merge" dei compound objects, oppure potresti sovrapporre una spline su una mesh...abbassando il numero dei vertici della spline il più possibile per aiutarti in seguito con lo strumento "CUT"..di "edit poly"..in questo modo ripassi la linea della spline sulla mesh...ah..tenendo lo snap attivo sui vertici...

:hello:

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