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Maya Zbrush E Le Normal Maps

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ho importato una normal map da zbrush a maya, (cosa già fatta e rifatta altr volte) ma stavolta quando vado a fare il render la normal map fa in modo che il modello sembri con i dettagli più accentuati, con un contrasto tra altissimo tra le concavità e le convessità..

come mai?

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Aspetta! x