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Guest Mirco83


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Guest Mirco83

Ciao a tutti,

Sto realizzando un nuovo personaggio, questa volta un umano maschile.

Metto alcuni shot della realizzazione:

Modello Base in Maya:


Mesh scolpita in Mudbox:


Texturing in Bodypaint:


Test della color map con displacement map:


I prossimi passi sono di rifinire la color map e creare le altre mappe mancanti, cioé bump, specular, Subdermal.

Ci aggiorniamo,


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