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Render Scene: Residential Room

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Good job again, and good image; the only critic i have is on GI settings, I can artifacts on the wall, but It can be caused by jpeg compression.

A suggest I want to make is to work a little more on shaders, it seems like there's no any type of highlights and the scene results a little flat.

Take these as small small small critics beacause you made a good image.

Bravo! :)


"la spada è l'estensione dell'anima"

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kage_maru , Karma ,MmAaXx -> thanks for comments.

I agree that i didnt set gloss and highlights to shaders to take more time in render... my deadline kill me (like exterior that i post).

This is a interior from that building.

I think its not jpg compression - this scene was if problems that i didnt understand why so many artifacts... subdivision are high too.

I think problem was my lightcache / size. Im work in mm, and I set size in 50mm/world - i dont know if is the real problem.

thanks for comments friends.

regards from Brazil :)

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