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ruixgomes

Sun&sky Exterior And Interior

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hi, i´m doing an exterior scene using sun&sky (1 directional light), FG-secondary bounces, but i can´t give more illumination to the interior of the scene whithout change a lot the exterior. wallbash.gif

And when i try to make a render in the interior with the same properties, the results are very bad.do i have to use more lights?

thanks

p.s.sorry my english

post-22656-1195217124_thumb.jpg

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I am not a Maya user, but i can give some general advice.

I use mentalray in Max, so maybe I tell you things that are not the same :).

I think that you can keep using only daylight sistem sun and sky, I don't undertand what you mean when you said "1 directional light"

If u want to brighten the interior, and the shadows as well, you can work on the values in the exposure control (tone mapping?) (photographic_exposure if u use maya2008).

You can also modify the contribution of sky to push up diffuse lightning without affecting too much direct lighted surfaces.

Hello, keep posting your works :hello:


Modificato da nicolce

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Final Gather:

Scale (increase Value from 1 to 1.5)

Fallof Stop = increase the distance/depth of FG rays...)

Ray Tracing:

Reflections = 2 (5)

Refractions = 2 (5)

Max Trace Depth = 4 (5)

for my works the best solution is 5 5 5 ... <_<

sorry for my bad english too.

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