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Vray - Parametro Roughness - Funziona?

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Ciao ragazzi,

magari arrivo tardi... ma volevo capire come (e se!) funziona il parametro roughness nel vraymtl.

Ho messo vari valori ed aggiunto vari tipi di mappe... con vari livelli di riflessione... ma nulla: l'oggetto non varia il suo aspetto.

voi che notizie avete? :)

grazie mille

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VRayMtl now has a "Roughness" parameter that allows to produce effects close to dusty surfaces (like skin or the surface of the Moon). The materials appears more "flat" and dusty.

Edited by cecofuli

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