Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
piantoperdente

Motion Vector In Shake

Recommended Posts

ciao a tutti!

volevo sapere quale nodo usare in shake per sfruttare il motion vector renderato da maya (o da qualsiasi altro software 3D).

spero di aver posto in maniera chiara la domanda

ciao e grazie a tutti! :hello:

prova ad usare il nodo Iblur o IDefocus.

oppure su highend3d.com cè una macro che dovrebbe fare qualcosa

ma non mi ricordo risultati esaltanti.

ma l'oggetto cosa fa?

cè una tecnica interessante che puoi fare in post.( cè ne sono varie..)

ma questa potrei dirla tranquillamente

fammi sapere

ciao

shake

Share this post


Link to post
Share on other sites

grazie di avermi risp :rolleyes:

La scena è abbastanza semplice, ci sono solo dei movimenti di camera.

cmq avevo provato con Iblur ma non so come sfruttare le informazioni di movimento renderate in maya.

:wallbash:

hai detto che ci sono vari metodi , sono tutto "occhi" ^_^

granzie ancora per avermi risp!

ciao :hello:

Share this post


Link to post
Share on other sites
grazie di avermi risp :rolleyes:

La scena è abbastanza semplice, ci sono solo dei movimenti di camera.

cmq avevo provato con Iblur ma non so come sfruttare le informazioni di movimento renderate in maya.

:wallbash:

hai detto che ci sono vari metodi , sono tutto "occhi" ^_^

granzie ancora per avermi risp!

ciao :hello:

se vuoi farlo in 2d puoi fare così.

trakka in shake l'oggetto.

usa un tracker.

poi dovresti usare un move2d e far si che venga linkato con il tracker e nel move2d devi applicare il motion blur.

io ho shake su mac ed ho la v 4.

se riesco a farti qualcosa te lo passo così vedi per bene di cosa sto parlando.

dammi 1hr

Share this post


Link to post
Share on other sites

copia ed incolla in shake:

-------------------------------------------------------------------------------------------------

testo = Text(720, 576, 1, "motion2d", "Arial", 25, xFontScale/GetDefaultAspect(),

1, Hermite(0,[7,95.63,95.63]@1,[720,95.63,95.63]@50), height/2,

0, 2, 2, 1, 1, 1, 1, 0, 0, 0, 45, 0, 1);

Move2D1 = Move2D(testo, Tracker1.track1X, 0, 0, 1, 1, xScale,

0, 0, width/2, height/2, "default", xFilter, "trsx", 0, Hermite(0,[1,0,0]@1),

Hermite(0,[1,-0.61,-0.61]@1,[0.53,-0.61,-0.61]@50), 0, 1,

time);

Tracker1 = Tracker(testo, "1-50", "1/64", "luminance", 0.75,

"use start frame", 0.5, "stop", 1, 50, "v2.0", 0.3, 0.59,

0.11, 0, 10, "track1", Linear(0,54.5266@1,69.0579@2,83.6204@3,98.1516@4,112.73@5,127.245@6,141.823@7,156.355@8,170.917@9,185.448@10,199.995@11,214.558@12,229.089@13,243.667@14,258.199@15,272.777@16,287.308@17,301.886@18,316.433@19,330.98@20,345.542@21,360.074@22,374.652@23,389.167@24,403.761@25,418.292@26,432.87@27,447.417@28,461.964@29,476.527@30,491.058@31,505.636@32,520.167@33,534.745@34,549.277@35,563.855@36,578.386@37,592.948@38,607.495@39,622.027@40,636.605@41,651.12@42,665.714@43,680.23@44,694.808@45,709.355@46,723.902@47,738.464@48,752.995@49,767.542@50),

Linear(0,287.111@1,287.111@2,287.111@3,287.111@4,287.111@5,287.111@6,287.111@7,287.111@8,287.111@9,287.111@10,287.111@11,287.111@12,287.111@13,287.111@14,287.111@15,287.111@16,287.111@17,287.111@18,287.111@19,287.111@20,287.111@21,287.111@22,287.111@23,287.111@24,287.111@25,287.111@26,287.111@27,287.111@28,287.111@29,287.111@30,287.111@31,287.111@32,287.111@33,287.111@34,287.111@35,287.111@36,287.111@37,287.111@38,287.111@39,287.111@40,287.111@41,287.111@42,287.111@43,287.111@44,287.111@45,287.111@46,287.111@47,287.111@48,287.111@49,287.111@50),

Linear(0,1@1,0.9924@2,0.999@3,0.9926@4,0.9971@5,0.9941@6,0.9953@7,0.9967@8,0.9938@9,0.9993@10,0.9928@11,0.9999@12,0.9924@13,0.9982@14,0.9932@15,0.996@16,0.9956@17,0.9943@18,0.9986@19,0.9931@20,1@21,0.9924@22,0.9987@23,0.9929@24,0.9964@25,0.9952@26,0.9945@27,0.9982@28,0.9932@29,1@30,0.9924@31,0.9989@32,0.9927@33,0.9967@34,0.9947@35,0.9948@36,0.9976@37,0.9934@38,0.9998@39,0.9926@40,0.9994@41,0.9925@42,0.9975@43,0.9938@44,0.9955@45,0.9867@46,0.9984@47,0.9884@48,0.995@49,0.9917@50),

692.9535, 731.3535, 268.782349, 307.182373, 673.7535, 750.553467,

249.582367, 326.382355, Linear(0,54.5266@1,69.0579@2,83.6204@3,98.1516@4,112.73@5,127.245@6,141.823@7,156.355@8,170.917@9,185.448@10,199.995@11,214.558@12,229.089@13,243.667@14,258.199@15,272.777@16,287.308@17,301.886@18,316.433@19,330.98@20,345.542@21,360.074@22,374.652@23,389.167@24,403.761@25,418.292@26,432.87@27,447.417@28,461.964@29,476.527@30,491.058@31,505.636@32,520.167@33,534.745@34,549.277@35,563.855@36,578.386@37,592.948@38,607.495@39,622.027@40,636.605@41,651.12@42,665.714@43,680.23@44,694.808@45,709.355@46,723.902@47,738.464@48,752.995@49,767.542@50),

Linear(0,287.111@1,287.111@2,287.111@3,287.111@4,287.111@5,287.111@6,287.111@7,287.111@8,287.111@9,287.111@10,287.111@11,287.111@12,287.111@13,287.111@14,287.111@15,287.111@16,287.111@17,287.111@18,287.111@19,287.111@20,287.111@21,287.111@22,287.111@23,287.111@24,287.111@25,287.111@26,287.111@27,287.111@28,287.111@29,287.111@30,287.111@31,287.111@32,287.111@33,287.111@34,287.111@35,287.111@36,287.111@37,287.111@38,287.111@39,287.111@40,287.111@41,287.111@42,287.111@43,287.111@44,287.111@45,287.111@46,287.111@47,287.111@48,287.111@49,287.111@50),

1, 1);

// User Interface settings

SetKey(

"nodeView.Move2D1.t", "0",

"nodeView.Move2D1.x", "622.75",

"nodeView.Move2D1.y", "58.75",

"nodeView.Tracker1.t", "0",

"nodeView.Tracker1.x", "424.25",

"nodeView.Tracker1.y", "54.75",

"nodeView.testo.t", "1",

"nodeView.testo.tnChannel", "0",

"nodeView.testo.tnTime", "1",

"nodeView.testo.tnVisible", "1",

"nodeView.testo.x", "488.75",

"nodeView.testo.y", "207.625"

);

-------------------------------------------------------------------------------------------------------------------------

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...
Aspetta! x