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Come Mappare L'interno Di Un Oggetto

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Ciao a tutti...

Come si può rendere l'interno di un solido (che ho aperto in alto) bianco senza la mappatura speculare.

Vi indico con la freccia rossa dov'è che vorrei avere un colore neutro.



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se stai usando mentalray

nei nodi di MR in sample compositing c'è mib_twosided

sei stai usando mayasoftware

crea i nodi



collega con il Connection Editor

"flipped normal" del samplerInfo

al "blender" del blendColor


Edited by randolpho

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