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ruixgomes

Finalgather Problem

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This problem are both the number or rays and the radius of them. You've got to increase the number of rays of the radius in the FG rollout. But however the problem probably is in the shader you used: is it Arh&design? or other?

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And the caustic are activated? because them seems to are caustic photons, but if there is a blinn material and the object dosn't generate caustic try to change the shader to a Mr shader like DGS or a base Arch&design.


Edited by seregost

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