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Estrapolazione Geometrie Da Oggetti Hair And Fur?

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Salve a tutti,

Sarà forse una domanda stupida ma la faccio ugualmente:

E' possibile estrapolare la geometria generata dal modificatore "Hair and Fur" di Max (in modalità geometry e non buffer) per poi convertirla in una mesh/editable poly e utilizzarla/modificarla indipendentemente dal modificatore che l'ha generata?

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