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My old abandoned mansion environment featured on Quixel Bridge and render with Unreal Engine 4.26 this is full baked lightmap version using GPU and physical based lightning. Inspired by Resident Evil and The Last of us Quixel megascan assets and materials with mixer Entire Structure-armchair-curtains-frames-ceiling light-modeled with 3dsmax/Substance Painter and Marvelous Designer Interviewed by 80 level https://80.lv/articles/creating-an-old-abandoned-mansion-with-quixel-tools/ Project on Artstation https://www.artstation.com/artwork/OozGXy #quixel #environment #3dsmax #modeling #horror #mansion #oldmansion #ue4 #unrealengine #megascans #cinematic #3dsmax #abandoned #abandonedplaces #realtime #videogames #rtx #raytrace
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A me i render in GPU mi danno sempre l'idea di "giocattoloso" tipica dei videogiochi, ma questi tuoi render sono forse i piu realistici che abbia visto...davero spettacolari.

Le magascan invece mi stanno un pò sulle balle perchè ammazzano anni studio e il talento degli artisti, ma è innegabile che nei  render fanno la loro bella figura....il futuro è questo e bisogna abituarsi

Complimenti davvero, per me un lavoro da 10


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