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Created with Unreal Engine 4.22 and raytrace
Inspired by videogame the last of us 2 used quixel megascan , created terrain with brushes and used forest pack from redwood to populate and brush foliage environment, post and lightning all inside unreal
Car model was retextured in Substance Painter
www.sciontidesign.com

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Bellooo!! Aaaahhh the last of us, bei ricordi...

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