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Uscito il drop 3 di finalrender4 per 3dsmax.

New feauters:

  • Supporto delle schede RTX per il denoiser OPTIX
  • Intel CPU Denoiser
  • Supporto per 3dsmax 2020


Miglioramenti e bux fixing


  • Percentage Ratio - Information stamp has a new parameter: ‘%ratio’ (percentage ratio) will print out the number of passes used by your CPU and your GPU. It is a great indicator of the efficiency of your CPU or GPU, and lets you decide if it actually makes sense to use your older or outdated CPU to help with rendering an image.


  • 3dsMax-saving finalRender's VFB settings. Drop 3, now saves the final image from its own frame buffer including all Exposure adjustments or filters (denoising). It is no longer necessary to manually save the modified frame buffer Image or sequence of images.


  • Texture Baking- Overall speedup on complex scenes or models. finalRender performs up to 10x faster now.


  • New: CUDA 10.1, latest Graphics Drivers mandatory;
  • Optix AI denoiser for fR-Framebuffer and Rendering;
  • finalToon: Camera correction modifier fully supports Scanline renderer and Vray;
  • finalrender now uses 3ds Max' own integrated qt for better integration and support in 3dsmax 2020;
  • Render Elements showing a pixel shift is now fixed;
  • Enhanced support and improvements for Forest Pack and RailClone;
  • Improvements to instancing in production mode;
  • Rendering with fR-Light material is now much faster especially in complex scenes.




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