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Cannon lowpoly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps

Modeling: Blender

Texturing: Substance Painter

Postproduction: Photoshop

LOD_00 --> Vertices: 18306
LOD_01 --> Vertices: 5934
LOD_02 --> Vertices: 2859

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Cavolo! questo modello è proprio bello!! Domanda, qual'è il tuo flusso di lavoro con Substance Painter? Io non l'ho mai utilizzato, ma mi piacerebbe iniziare...

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Ciao Michele71, io dopo che ho realizzato highpoly e il lowpoly in Blender vado su Substance Painter e importo i due .fbx, calocolo il bake e da lì comincio a creare mappe, effetti, painting.....fatto ciò esporto tutte le mappe in un'unica ottenendo così un modello low con la sua mappa fatta ad hoc.🤓 Buona giornata

 

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