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This is my project for the new "Video Game Superstar" Humster3D Contest , here the link to contest page.

Software used: 3dsMax, Vray, Zbrush, Marvelous Designer, GrowFX, Quixel Suite, Photoshop

Thrall is one of the most popular and charismatic caracter of World Of Warcraft, is the son of Durotan (on the Warcraft Movie is the little baby orc that was leaved on the river), was the Warchief of the Orde and a powerfull shaman, that can control the element, Water Lighting and Rocks, for an Worcraft addicted like me, there is little to explain, but for those who want to deepen, here can find some information about the character.

By the way, I would like to create Thrall in the moment before launching an attackwhile defending a Horde camp, while with its powers and thanks to DoomHammer (the powerful hammer that was Ogrim and found in the movie), he raises rocks from the ground and then throws them against the opponents.


Andrea Bertaccini






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On 31/5/2017 at 4:49 PM, kap said:

ho guardato la pagina del contest, secondo me hai solo un concorrente che può darti fastidio per la vittoria, tra l'altro con un progetto simile al tuo.




Ti ringrazio ma non credo, ci sono una decina di immagini valide, vedremo.

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