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Puntini dietro a superficie con vray displacement e luci vray light dietro

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IESkWx2.jpg Sto realizzando un'interno con 3dsmax ,purtroppo dal rendering di una delle camere,mi si presentano dei puntini(fireflies?) in corrispondeza delle luci (vray light)su una superficie al quale ho applicato texture uvimap e vray displacement,uso vray come motore di rendering .Qualcuno ha idea di come eliminare questi artefatti?

grazie mille

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