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importare da sketchup( .dae) a 3ds max in modo corretto

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dopo aver modellato in skp un oggetto l ho esportato nel solo formato disponibile per la versione base,ovvero il .dae,inserendolo in 3ds max mi da una lista infinita di errori,inoltre se provo ad impostare un daylight e a renderizzare esce tutto nero a macchie.

chi può guidarmi e aiutarmi?

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Aspetta! x