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Winecycle - Architectural Visualisation Challenge VI

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I want to share a new project that has brought us to first place at the international competition. Rendered in a new format for us - real-time presentation. All completely made in Unreal Engine 4 for 2 months. Project Title Winecycle - word play cycle "production cycle of wine" and "bike". We looked at a lot of examples, while inventing the building and surroundings. The project would like to old and new. Thus was born the skeleton of an abandoned building of the old church, which was reconstructed and rebuilt in the winery, having completed around a modern shell. A new feature of the building remains associated with the old, in fact, as we know, the monks often produce wine, also very tasty. The winery is on the lake, on the one hand the winery surrounds a rocky mountain, and in the other two parties to continue the endless vineyards. Almost all models are imported from 3dmaks. The hardest part was that to import the skeleton of the building I needed a day to import a glass and a plate - just needed a day.

More information and all the pictures on the link:

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