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i made this character during my spare time…i just wanted to learn new stuff (like fibermesh)

first i took my time to search references…after that i start sculpting the base mesh using dynamesh…when i was satisfied i retopologized the character using Topogun…posing and start modeling some stuff in maya…uvs, polypaint and bpr rendering…that’s the result…enjoy it! df8a1336c7ae25bb2962e92b160e23a7.jpg7df4e4f9cc0fad8c182b78df71c99cde.jpgf7498019408109e02f8e5887ff7abe04.jpg

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