Jump to content

limiti rotazione ossa/joint


Recommended Posts

Salve a tutti, una domanda forse banale... esiste in cinema 4d (r15) un modo per rendere graficamente visibili nelle viewports i limiti min/max di rotazione delle ossa/joints mentre si impostano i relativi valori nella finestra tributi kinematics? ( un po' come accade in LightWave 3d o 3d studio max), mi sarebbe estremamente utile, grazie.

Edited by darkpaper
Link to comment
Share on other sites


Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...