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Showing results for tags 'cgi'.
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L'immagine ritrae la città di Bergen, in Norvegia, mia prima città estera visitata. Preso dalla nostalgia e dal non poter viaggiare ho ricreato questo vicolo della città vecchia!! E' la prima volta qui su treddi, quindi ogni consiglio è ben accetto. Software utilizzati: 3ds Max, Vray e Photoshop
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- Architecture
- 3ds max
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Personal project_modeling and rendering with Cinema 4D | Corona Render | Quixel | PS See the project: https://www.instagram.com/dgrender_design/?hl=it
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- cinema4d
- coronarender
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This is a full CGI personal project of my own concept design of "Goza - Panamá a Sorbos" in Panama. This Panamanian terrace bar located in the historical fish market site of Panama City is going to be the most exclusive cocktail bar in the area. These visuals lead you throughout this exotic place to make you experience the atmosphere from a warm afternoon to a stunning sunset.
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Another great work in collaboration with: Francesco Lops Arch. Lab. Visualization: Giuseppe D'Agostino | DG Render & Design Client: Private Design: Francesco Lops Interior Design Studio Collaborator: Giuseppe D'Agostino Location: Bari, Puglia - Italy CINEMA 4D | CORONA RENDER v5 | PHOTOSHOP CC
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- cinema4d
- coronarender
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living room cover by: james dowling Is practice from the staff. She likes this living room of james dowling. Hope you like it james. Software: 3dmax, corona and PS. Thanks all!
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I tried to explore the Cabin scene a little more ... materials, lighting, and this result came out. Hope you like it!
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3ds Max, Vray, Photoshop, Substance designer, Substance Painter, Forest Pack.
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3ds Max,Vray,Photoshop, Zbrush, Marvelous Designer,Substance Painter, Substance Designer,Forest Pack.
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- Interiors
- visualisation
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- Interiors
- visualisation
- render
- 3ds max
- vray
- Photoshop
- substance designer
- sunìbstance painter
- forest pack
- marvelous designer
- architectural
- zbrush
- rain
- boat
- sailor
- scarf
- gloves
- sciarpa
- guanti
- nave
- barca
- cgi
- design
- concept
- archvizartist
- interiorarchitecture
- interiorstyling
- interiordesign
- 3drender
- cg
- realism
- photorealism
- arch
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Sono nuovo, non solo nel forum ma anche nel mondo della CGI, ho appena terminato un corso advanced di Maya 3D che durava 1 anno. Ho scoperto il Nirvana. Contemporaneamente data la mia volontà di imparare al più presto da autodidatta mi sono avvicinato anche ad altri software zbrush, substance painter, marvelous design, after effect. Spero diventi il mio lavoro/gioco. Posterò al più presto il mio portfolio sul forum.
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Materials is a personal project focused on creating high detailed CG materials using mainly Corona Render and 3DSmax.This chapter is about fabrics. CLICK LINK TO WATCH VIDEO PROJECT BREAKDOWN https://cdn-animation.artstation.com/p/video_sources/000/070/119/008-01-fabrics-breakdown-x.mp4
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Materials is a personal project focused on creating high detailed CG materials using mainly Corona Render and 3DSmax.This chapter is about fabrics. CLICK LINK TO WATCH VIDEO PROJECT BREAKDOWN https://cdn-animation.artstation.com/p/video_sources/000/070/119/008-01-fabrics-breakdown-x.mp4
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- Materials
- 3dmaterials
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- CLICK IMAGE FOR VIDEO - Project Breakdown Materials is a personal project focused on creating high detailed CG materials using mainly Corona Render and 3DSmax.This chapter is about fabrics.
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Hi! Exploring SCI FI / Cinematic look. Unfortunatelly I have missed the deadline on Fabio Palvelli´s Render Challenge 7. Astronaut Model - Domenico D'Alisa SCI FI Wall Texture - https://3dtextures.me/ Human created with MakeHuman Alien - Corsican on turbosquid
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Federico Ventura e Michael Martin hanno rilasciato QuickLight, un nuovo plug-in per Maya che consente all'utente di utilizzare rapidamente 4 diversi limbo parametrici e 48 diversi preset di Luci. Le luci possono essere personalizzate e colorate, inoltre gli utenti hanno la possibilità di aggiungere le proprie luci personalizzate alla libreria. Quicklight è compatibile con Redshift, Arnold e V-Ray. Tutti gli utenti interessati lo possono trovare a questo link.
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Hi! This was my entry to the Ander Alencar´s Cabin Render Constest. I had just a few hours to make it because I found out about the contest almost on the deadline! Still, I have enjoyed making it and I was happy with the result. I hope you like it too! Thanks! https://www.instagram.com/picsim_studio/
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QuickLight è un Plugin per Maya che ho realizzato con un amico (Michael Martin). Ti permette di velocizzare tutto il processo di lighting e di crearti i tuoi preset custom. Per ora è compatibile con Redshift e Arnold, stiamo già implementando anche VRay. Chiunque lo volesse provare lo può trovare qui: https://gumroad.com/l/EFvAl CREDITS Creators:Federico Ventura and Michael Martin Logo: Marco Valletta PromoVideo: Virginio Perissinotto
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This scene was developed to explore various angles and various applications of Corona Render materials, and of course several details that a home can become cozy!
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This scene was developed to explore various angles and various applications of Corona Render materials, and of course several details that a home can become cozy! Full CGI: https://www.behance.net/gallery/93189533/Relax-House https://www.instagram.com/gt_3d/ https://www.facebook.comGTArquiteturaDigital/ http://www.gt3d.com.br/
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Hi guys. We chose this winter mood to represent this new residential project by Calzoni Architetti studio, in Milan. We have made these images at three different hours of the day. We hope you like them
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- architettura
- exterior
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This scene was developed to explore various angles and various applications of Corona Render materials, and of course several details that a home can become cozy! Full CGI: Behance: https://www.behance.net/gallery/93189533/Relax-House Instagram: https://www.instagram.com/gt_3d/ Website: https://www.gt3d.com.br
- 1 reply
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- architecture
- 3ds max
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House in Monsaraz | Aires Mateus For our new archviz work, we selected the amazing House in Monsaraz designed by Portuguese architect Aires Mateus and inspired by the talented architectural photographer João Guimarães. The most important target of our production is to grab and understand the contrasted relationship between this architectural impacting element and the surrounding landscape . We used 3DS Max + ForestPack + Vray + Photoshop. Full project description HERE Our first collection of 2D cutout people is available HERE Check this out to
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Visualization: Giuseppe D'Agostino | DG Render & Design Design: Francesco Lops Interior Design Studio Collaborator: Giuseppe D'Agostino Location: Andria, Puglia - Italy CINEMA 4D | CORONA RENDER v5 | PHOTOSHOP CC
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- Cinema 4D
- coronarenderer
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After watching a TED talk, where a Hariri Pontarini Architects' associate explained the process to create a sacred building, I have been inspired and decided to re-create the Baha'i Temple in 3D and update my portfolio with brand new CGIs. This project focuses on experimenting with materials, textures, lights, cameras and atmosphere. The whole building, interiors and the surrounding city are modelled in 3Dsmax, rendered with Corona Renderer and post-processed in Photoshop. All the references used are available online, on the Architects' website and Pinterest. The project divides int
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- post-production
- modern buildings
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