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Sito Web

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    Ciao a tutti. Presento alla vostra attenzione il mio ultimo progetto, creato per i colleghi tedeschi. Valantsina Weimer Innendesign & Innenarchitektur Holzhauerweg 1 Baden-Baden Germania Telefono: +49 162 910 71 51 E-mail: service@valentinas.design Web: https://valentinas.design
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    Credits: Design direction, Production, Modelling, Animation, Lookdev, Post-production. Piercarlo Osmi Audio: Chill Abstract Coma-Media Author: AudioCoffee L'occhiale è stato creato con in 3d max, renderizzato in vray e montato in After Effects. Il Modello dell'occhiale si ispira ad un vecchio modello della Police a cui ho apportato alcune modifiche tra cui il logo. The eyewear was created with in 3d max, rendered in vray and edited in After Effects. The eyewear model is inspired by an old Police model to which I have made some changes including the logo.
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    Rendering and Post-Production: Germano Vieira / PICSIMstudio HDRI and Backplate: Duron Automotive Car model: Hum3D
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    Rendering and Post-Production: Germano Vieira / PICSIMstudio HDRI and Backplate: Duron Automotive Car model: Hum3D
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    ARMERIA RESTAURANT Architecture: ModiDesign FULL CGI BEHANCE: https://lnkd.in/dZR6NHk5 For Jobs: Whatsapp: +55 (49) 98421.3138 gtassoniero@yahoo.com.br https://lnkd.in/gbFRhx3
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    VOLVO V60 Rendering. 2022. Non comissioned work. Full CGI. Credit: PICSIMstudio / Germano Vieira https://www.instagram.com/picsimstudio/
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    JOB to USA Hope you like it! Studio: Arqui300 CGI: Gustavo Tassoniero Architect: Pedro Romão gtassoniero@yahoo.com.br Instagram: https://lnkd.in/gbFRhx3 Behance: https://lnkd.in/dxBcurZv...
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    This uniquely located large holiday home with the most beautiful views of Los Angles California has no less than 7 bedrooms and 6 bathrooms and a large garden of 2000 m2 adjacent to the Chicago Hills. The hiking and cycling trails start almost in the backyard. After a day in Chicago, you can relax on one of the terraces. This Amazing Villa’s Concept is given by the Yantram Architectural Rendering Service Provider. Yantram Architectural Rendering service Provider is a leading architectural rendering company based in the USA. We offer our services in both 2D and 3D formats. Our team of experienced architects and engineers renders stunning visuals using the latest technology. We specialize in Architectural Rendering services, interior design, landscape architecture, urban planning, building construction, engineering, structural analysis, and many others.
  9. Ciao, siamo alla ricerca di 3D Artist per ampliare il nostro team di visualizzazione. La nostra è una realtà italiana, situata nel centro di Milano, che opera sul territorio nazionale ed internazionale. Con un team di oltre 130 professionisti, uffici a Milano e Roma, Dils è il punto di riferimento nel settore del real estate: uffici, retail, logicistica e residenziale. I 3D Artist che lavoreranno con noi si occuperanno di modellazione, render statici, animazioni, vfx, producendo output sia di interni che di esterni. Lavoriamo principalmente con 3ds Max, Corona e Unreal Engine. Le figure che stiamo cercando sono: junior, middle e senior 3D Artist, assets creator e technical artist per Unreal Engine. Meglio se già con esperienza nel settore Archiviz. Se sei interessato puoi candidarti scrivendomi direttamente, inviando CV e portfolio tramite linkedin o direttamente sul nostro sito dils.com Grazie, ciao! Simone Manna
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    Render For AGIRE (Real Estate Services) ATTIC - Via Cena_Milano Visualizer: Giuseppe D'Agostino | DG Render & Design Project: Cristiana Sarapo
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    Ciao a tutti! Ho ripreso in mano un vecchio lavoro risalente al 2020 per cercare di dargli una lettura differente rispetto alle richieste del cliente. Dal mio punto di vista il progetto aveva un potenziale molto interessante pur essendo molto "particolare" e perciò mi sembrava un peccato lasciarlo nel dimenticatoio senza dargli una dignità. Spero vi piaccia. :) Su behance trovate le immagini in HQ
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    Corona | 3dsmax | PS . . Client: @m5construtora Architecture: Domm Arquitetura Landscaping: Gustavo Tassoniero | GT3D Architecture Visualization: Gustavo Tassoniero | GT3D Chapecó.SC.Brazil.2021 Full CGI: https://bit.ly/2YqJ4ep . . For Jobs: Whatsapp: +55 (49) 98421.3138 gtassoniero@yahoo.com.br https://www.instagram.com/gt_3d/
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    Progetto di ricostruzione del vecchio auditorium dell'Università aerospaziale di Kharkov, Ucraina.
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    La prima versione di questa immagine l'ho realizzata più di un anno fa interamente con Cinema 4d e Corona render perchè volevo provare a creare un esterno interamente in 3D. Il risultato non è stato soddisfacente quindi ho deciso di rielaborarla drasticamente in Photoshop.
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    Ciao ragazzi condivido il primo rendering di un nuovo progetto di una scuola fatta in legno e cemento. Software utilizzati: 3dsmax, Corona Renderer, taaaanto Photoshop Fatemi sapere cosa ne pensate. consigli e critiche sono sempre accettati :)
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    Questa immagine è la versione diurna di quella precedente. Sono prove di render fatte con l'intento di sperimentare due tipologie di luci diverse per la stessa scena.
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    Ho voluto replicare due foto di Markus Linderoth che ho trovato su internet. Allego le due foto da cui é partito tutto!! Fatemi sapere cosa ne pensate. Spero vi piacciano.
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    Ho voluto replicare due foto di un fotografo che ho trovato su inteernet. Allego le due foto da cui é partito tutto!! :) Fatemi sapere cosa ne pensate. Spero vi piacciano.
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    Ciao ragazzi vi mostro il mio primo progetto personale realizzato con Corona render. Ho utilizzato, come reference , una mia foto scattata qualche anno fa a Copenaghen. L'edificio è il nuovo teatro dell'opera progettato dall'architetto danese Henning Larsen tra il 2001 e il 2004. Progetto: Henning Larsen Software utilizzati: Rhinoceros 5 , 3Ds Max, Corona render, Photoshop Come sempre consigli e critiche sono sempre ben accetti.
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    Terrace of the Penthouse of the Oslo Residence High Standard Enterprise, located in the city of Chapecó / Santa Catarina / Brazil.
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    Entry to a challenge on Automotive CGI Facebook group. Car model credit: Jakub Przybolewski First Render - Hdri and Backplate by Factory 35 Second and Third Render - HDRI and Backplate by Germano Vieira / PICSIMstudio Fourth Render - Hdri and Backplate by SMCars / Exidge
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    Hi everyone! I finally find the time to publish this 2020 project! The virtual rooms. The project involved the creation of a series of virtual rooms, for an app called Valarea, in two main conditions: daytime and with the lights almost off (for the moments when one is waiting to access). Please check the full project on behance at the following link so you can enjoy all high resolution renders https://www.behance.net/gallery/131117901/The-virtual-rooms-%28VALAREA-APP%29 Collaborator:Mirco Tosti
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    Architect: CK Architecture Visualization: Suburbia Studio Location: Melbourne, Australia Year: 2017 Light, spacious, inspiring — this is how we visualized the interior of the penthouse, with a panoramic view of Melbourne. Wherever it was possible — we created comfort. Tastefully selected textures of wood and marble create a special atmosphere for the whole room, while the contrast of polished smooth surfaces and fabric-stretched furniture gives a feeling of comfort in the house. This is the second joint project we have implemented for our client CK Architecture. It was important for the client to convey the luxury and at the same time the consistency of the style that pervades the modern interiors of Melbourne. We have transferred ideas and wishes of our client from 2D drawings and paper to 3D visualization. Here we would like to delve directly into the creation process. During the implementation of the project, we paid special attention to the elaboration of materials for the carpet, the wooden facade of the kitchen area and parquet. For this we used high-resolution displacement maps with high detalization. When setting up wood and marble materials in one shader, we mixed different maps, especially Reflection and Normal, in order to bring the result as close as possible to the natural properties of these materials. Also, we paid special attention to compliance color scheme of the project, so the interior looks stylish and solid. We tried to make all the materials and their shades as accurately as possible in Corona Renderer and extract an almost finished image from the frame buffer, and then only emphasize the details already done in the post-correction of the renders. Want to take your projects to the next level? We are always open to interesting projects and are ready to help developers, architects and interior designers with modeling and visualization, thanks to which you can get even more relevant and profitable projects! We will be glad to discuss the project together, to do this, leave a request for visualization at the link below: http://suburbiastudio.com/contacts And also a lot of interesting things in our social networks — follow us and be up to date with the latest events! You can find the full presentation of the project and our other works on Behance: https://www.behance.net/suburbiastudio Instagram | https://www.instagram.com/suburbiastudio/ Facebook | https://www.facebook.com/suburbiastudio Website | https://suburbiastudio.com/ LinkedIn | https://linkedin.com/company/suburbia-studio Pinterest | https://www.pinterest.com/suburbiabureau/ Dribbble | https://dribbble.com/Suburbia
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