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withego

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About withego

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    Matricola

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  • Employment
    Libero Professionista (Freelancer)
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    http://www.samui3d.com
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    Un' update per rendere noto agli utenti di Treddi' che ulteriori aggiornamenti, riguardo alla Guida per Maya e Mental Ray: The Ultimate Maya and Mental Ray Archviz Guide. Verrano postati sul mio Blog: Maya et Mentalis Radium Novus Ordo Seclorum. Ciao.
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    Following up with an aphorism often mentioned by a popular Italian comedian: "One word is less and two are way too much.", will try to keep this online rant as brief as possible... Even if a bit late... As promised in a previous reply I just completed the extremely neat and comprehensive (133) pages long, main Tutorial Guide "HOW TO" pdf doc: Link to the high rez version: http://www.samui3d.com/How_To_1.jpg And here is the link to download, the main "HOW TO" pdf doc: http://www.samui3d.com/HOW TO.rar I really couldn't summarize an almost (20) GB Guide in just a couple of
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    Scusate per la "scarsissima" formattazione del mio precedente post, ma il WYSWG Editor di Treddi' e' a dir poco "astruso"...
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    Una piccolo aggiornamento ai contenuti della Guida, postato sul main thread di CGTalk: THE ULTIMATE MAYA AND MENTAL RAY ARCHVIZ GUIDE Dato che qui su Treddi' (fa' anche rima ), postero' solo l'aggioramento ai contenuti... A little recap, with the links to "THE ULTIMATE MAYA AND MENTAL RAY ARCHVIZ GUIDE" assets: http://www.samui3d.c...NZATUTORIAL.rar As well as the mirror download, kindly provided by Mitch aka "EightBit": http://thepixelfarm....uide/index.html The compressed and watermarked, Tutorial Guide pdf docs: http://www.samui3d.c...O_2009_SP1
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    Per concludere la prima parte della "THE ULTIMATE MAYA AND MENTAL RAY ARCHVIZ GUIDE" Tutorial Guide... Un breve riassunto, con i links ai contenuti precedentemente postati: http://www.samui3d.c...NZATUTORIAL.rar As well as the mirror download, kindly provided by "EightBit": http://www.thepixelf...NZATUTORIAL.rar Now assuming you already downloaded the "SPONZATUTORIAL" folder mirror download, kindly provided by Mitch aka "EightBit"... With the recently uploaded Maya production scenes you will need to use the updated scripts, plugins and file textures listed below... Which btw are
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    Now since in Italy we have another say that goes like this: "Quando fai una mossa, falla bene...", which translates in something like: "When you make a move, just do it right"... I will share the "SPONZA2009X64_SUNSET/NIGHT_2009_SP1A" Maya production scenes as well, to make it easier to test the results of the lighting workflows discussed in the Part2 and Part3.pdf docs... Btw... There are good news for the Maya and Mental Ray users, since it seems that AD finally hired Zap Andersson and hopefully things will go much better from now on... http://forums.cgsociety.org/showthread.php?p=7
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    Azz dimenticavo... C'e' un ragazzo chiamato Kezo, che ha ricreato un ritratto del mitico nel forum: [bEST OF] Il meglio di Painting e Grafica 2D, dategli n'occhiata... SPAKKA...! 2Pac "The message I stress: to make it stop, study your lessons... Don't settle for less, even a genius asks questions... Be grateful for blessings and don't ever change, keep your essence..."
  8. Be' io non ho parole... Hai ritratto la leggenda...! Sei un grande e hai fatto un ottimo lavoro, complimentoni e dato che siamo in tema...Una massima del mitico che io uso in calce a tutti i miei post : "The message I stress: to make it stop, study your lessons... Don't settle for less, even a genius asks questions... Be grateful for blessings and don't ever change, keep your essence..."
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    Anche se all'ultimo giro qui' su Treddi' non mi vi siete "ixxxxxxo di pezza"... Dato che sto' mettendo a disposizione "a gratis" parte degli assets della "massellissima" guida all'utilizzo di Maya, Mental Ray e Iray "THE ULTIMATE MAYA AND MENTAL RAY ARCHVIZ GUIDE"... Per tutta la 3D Maya and Mental Ray comunity....Ci riprovo un'ultima volta a condividere le mie fatiche con i miei connazionali, ovviamente come al solito postero' in inglese: Following up from the main thread at CGTalk, will post here my latest online rant: http://forums.cgsoci...428#post7129428 Thanks Justin an
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    Bella Dario… Come promesso… On Tupac Amaru Shakur Birthday Anniversary, I will start to release a portion of the "Ultimate Maya and Mental Ray Archviz Guide" Tutorial Guide assets… With a few compressed and watermarked copies of the main 5 Parts.pdf docs, as well as some of the latest very informative Acrobat Pro X Portfolios.pdf docs. But first… To show me your appreciation and as a little tribute to the Legend's mother, I will ask you to check this link just as a reminder on real values such as "integrity" and "respect" that nobody should ever forget: http://www.youtube.com/user
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    Ciao Yanez... Dici bene dato che e' stata una vera e propria saga, soprattutto per il sottoscritto... Cmq... niente IPad e dopo che avro' postato su CGTalk: The Ultimate Maya and Mental Ray Archviz Guide, Maya 2012 final release. Passero' da ste' parti... Bella... Alex "I rather die young then die old and broke, that's why I stay drunk and I constantly smoke"
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    Innanzitutto perdonatemi se posto come al solito in Inglese, ma sono troppo stanco per tradurre sto' messaggio... UPDATE: link al mio blog A few lines without checking nor the spelling or the grammar, just to inform you that the guys at Gnomon pulled out at the very last moment from the agreement we had on the Tutorial Guide release... To avoid incurring in copyright infringement related issues since that to create the Tutorial, I used a few 3D assets from commercial raw 3D models collections by Evermotion, Rocketbox Libraries and Dosh Design. Even if the copyrighted 3D assets was
  13. Bella pupazzo, tentero' di fartela quadrare...! Ti rispondero' in Inglese perche' postero' questa risposta anche su Cgtalk, e spero che sia no stimolo per tutti i ragazzi qui' su treddi' per perfezionare la conoscenza delle lingue. Following up with the doubts expressed by a Maya user on Treddi', regarding the lack of brightness of the first 2 images created with the new Ibl lighting enviroment approach, explained in my previous post I will try to explain a bit more this technique based on my tests. First I post a copy of the Hdri image from Evermotion, which I used to create the im
  14. Innanzitutto mi scuso come al solito per il post in Inglese...! Ma spero che adottiate il refrain che Iannacci cantava in una sua vecchia canzone: CIAP I STESS....! I post a few tests with all the new Mr 3.8 features enabled: Image Based Lighting/Physical Sun and Sky/Portal Light/Fg/Gi/Importons/Irradiance Particles/Progressive Rendering and the Ambient Occlusion cache...! I used the same classroom scene, used in my previous Importons and Irradiance Particles tutorial. From these tests I can confirm what Dagon already explained here. The new Mr 3.8 Irradiance Particles Ibl lighti
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    Bella Dario, ma non c'e' bisogno, tanto ci si becca su Skype. E' solo che sono abituato beccarlo attivissimo su tutti i forum su Maya e MR. La mancanza della "capoccia" di Dagon, nei forum si sente! Anche perche'il famigerato "denigratore" di Mental Ray su Cgtalk, adesso puo' continuare indisputato, a spu"""""", questo tremendamente complesso, ma potentissimo render engine. Uno dei pochi che riusciva veramente, a fare ingrifare il "mitico". Ciao...! Alex
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