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micle

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    micle got a reaction from Egizio3000 in Script Random Materiali   
    ciau

    intanto io avovo finito lo script...


    numFace=polyOp.getNumFaces $ for o=1 to numface do ( polyOp.setFaceMatId $ o o ) randMat=multiMaterial() randMat.name = "Random Mateial" randMat.count = numFace for a=1 to numFace do ( rand1=(random 0 255) rand2=(random 0 255) rand3=(random 0 255) randMat[a].diffuseColor=color rand1 rand2 rand3 randMat[a].showInViewport ) meditMaterials[1]=randMat $.material=meditMaterials[1]

    Prova a vedere qua...
    Funziona solo con gli editable poly


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