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    Lighthouse lowpoly

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    Lighthouse 3d lowpoly model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD_00 --> Vertices: 9718 Faces: 9417 Tris: 18882 LOD_01 --> Vertices: 3704 Faces: 4707 Tris: 7031 LOD_02 --> Vertices: 1853 Faces: 2350 Tris: 3411
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    Cannon lowpoly

    Ciao Michele71,...per cominciare con Substance Painter ti consiglio vivamente di seguire questi tutorial, fatti veramente bene! https://academy.allegorithmic.com/search?software=substance painter 🤓👋
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    Spray Can Dirt lowpoly

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    Spray Can Dirt 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD00 --> Vertices: 745 Faces: 736 Tris: 1472 LOD01 --> Vertices: 170 Faces: 317 Tris: 335 LOD02 --> Vertices: 87 Faces: 152 Tris: 169
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    Medieval Mug lowpoly

    ...ciao Michele71, mi ero dimenticato di risponderti: modello tutto in Blender, bake (dato che è un lowpoly asset) e texturing in Substance Painter, render con Cycles e un pò di post con Photoshop. 👋
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    Cannon lowpoly

    Ciao Michele71, io dopo che ho realizzato highpoly e il lowpoly in Blender vado su Substance Painter e importo i due .fbx, calocolo il bake e da lì comincio a creare mappe, effetti, painting.....fatto ciò esporto tutte le mappe in un'unica ottenendo così un modello low con la sua mappa fatta ad hoc.🤓 Buona giornata
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    Cannon lowpoly

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    Cannon lowpoly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD_00 --> Vertices: 18306 LOD_01 --> Vertices: 5934 LOD_02 --> Vertices: 2859
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    Old Stove Putage

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    A Old Stove Putagè lowpoly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD_00 --> Vertices: 1443 LOD_01 --> Vertices: 491 LOD_02 --> Vertices: 269
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    Stove Putage lowpoly

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    A Stove putagè lowpoly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD_00 --> Vertices: 1443 LOD_01 --> Vertices: 491 LOD_02 --> Vertices: 269
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    Old Guitar Case

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    Old Guitar Case lowpoly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LODs: LOD_00 --> Vertices: 1864 LOD_01 --> Vertices: 682 LOD_02 --> Vertices: 383
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    Guitar Case lowpoly

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    Guitar Case lowpoly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LODs: LOD_00 --> Vertices: 1864 LOD_01 --> Vertices: 682 LOD_02 --> Vertices: 383
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    Fountain Pen lowpoly

    Ciao D@ve...è da una vita che non frequentavo più questo forum storico...così mi ripresento,aggiornando il portfolio, con una carrellata di lavori eseguiti in quest'anno...spero siano graditi!!!
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    Flintlock Pistol lowpoly

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    Flintlock Pistol low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop Lods: LOD_00 --> Vertices: 2287 LOD_01 --> Vertices: 1178 LOD_02 --> Vertices: 617
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    Fountain Pen lowpoly

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    Fountain Pen low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LODs: LOD_00 --> Vertices: 906 LOD_01 --> Vertices: 454 LOD_02 --> Vertices: 225
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    Mini Pepper Grinder

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    Ciao Superokkio, figurati! grazie dell'osservazione...è un macinino reale (Mini Pepper...) piccolo piccolo per il pepe. Ti allego una foto Buona giornata
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    Mini Pepper Grinder

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    Small Pepper Grinder low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop Vertices: 913 Tris: 1772 Faces: 857
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