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claudio naviglio

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    Portfolio
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claudio naviglio last won the day on January 1 2019

claudio naviglio had the most liked content!

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About claudio naviglio

  • Rank
    Matricola

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  • Employment
    Libero Professionista (Freelancer)
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    http://claudionaviglio.myportfolio.com/

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    Grazie Pix,...mi fa piacere che ti sei accorto dell'angelo. Eh sì è un bellissimo strumento la Wacom Cintiq (la mia è la 16), ti dirò che io sono 30 anni che lavoro nel 3d ed è stata per me una delle cose più entusiasmanti ed espressive che ho mai avuto...tieni conto che il modello 16 (non la pro) la trovi a meno di 500€!!!! PS:ho guardato i tuoi lavori sul portfoli, complimenti!!! ciao
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    I wanted to recreate a set of cute ornaments from simple 3D shapes. The coloring was based on a palette of a few colors. It was very exciting painting with my Cintiq Wacom tablet, it seemed almost real to me, like painting with enamels and gilding. Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop
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    Hi everyone, a new bumper car (damage version) for "Luna Park game asset Pack" Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop Vertices: Lod1 36.813 verts, Lod2 7.647, Lod2 3.179
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    Sup board Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop
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    Drum Set 3d lowpoly model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop Vertices: 46618 Faces: 45147 Tris: 90878
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    ...e qui i rendering finali. Alla fine i vertici in totale sono 46618 e le facce: 45147. Spero vi piacciano! Ciao ciao Claudio N.
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    Ciao, ecco altri aggiornamenti: qui c'è uno screenshot da Blender di alcuni pezzi della batteria e l'UVgrid
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    Ciao ecco alcune immagini di un Drumset in wireframe, modellato con Blender. Ho cercato di tenere un numero di poligoni non troppo elevato. Il modello verrà poi contestualizzato in un ambiente navigabile in Real-time. A presto ciao! :)
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    Pouf vintage 3d lowpoly model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop Vertices: 458 Tris: 912 Faces: 456
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    Beer Dispenser 3d lowpoly model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD_00 --> Vertices: 1150 Faces: 1030 Tris: 2228 LOD_01 --> Vertices: 356 Faces: 547 Tris: 673 LOD_02 --> Vertices: 167 Faces: 258 Tris: 306
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    Lighthouse 3d lowpoly model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD_00 --> Vertices: 9718 Faces: 9417 Tris: 18882 LOD_01 --> Vertices: 3704 Faces: 4707 Tris: 7031 LOD_02 --> Vertices: 1853 Faces: 2350 Tris: 3411
  12. Ciao Michele71,...per cominciare con Substance Painter ti consiglio vivamente di seguire questi tutorial, fatti veramente bene! https://academy.allegorithmic.com/search?software=substance painter
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    Spray Can Dirt 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps Modeling: Blender Texturing: Substance Painter Postproduction: Photoshop LOD00 --> Vertices: 745 Faces: 736 Tris: 1472 LOD01 --> Vertices: 170 Faces: 317 Tris: 335 LOD02 --> Vertices: 87 Faces: 152 Tris: 169
  14. ...ciao Michele71, mi ero dimenticato di risponderti: modello tutto in Blender, bake (dato che è un lowpoly asset) e texturing in Substance Painter, render con Cycles e un pò di post con Photoshop.
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