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Making Of - Grafica 3D


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Making of "Im-Arch Foodscan" - Second Part

Following  with what Grabiele Simonetta (https://www.treddi.com/cms/making-of/making-of-im-arch-foodscan-prima-parte/4052/) said on his previous article, my part on this workshop organized by Im-Arch ((http://www.im-arch.com/), was to "bring to the table" a series of food models using the photogramm...

Making of "An Ordinary School Day"

Author: Eder CarfagniniTitle: An Ordinary School DayModeling: Cinema 4D, Zbrush, Marvelous DesignerRender: V-RayforC4DPost: PhotoshopINTRODUCTIONThis illustration was made in the spare time and interrupted many times. I also changed render engine, from C4D physical render to V-Ray for C4D. In this m...

Making Of Marooned

InspirationMy main inspiration was Julien Coquentin's photos and I’ve also used some other photos as inspiration. ModelingFor blocks I’ve used Debris Maker and cement mortar was modeled with simple polymodeling which is decimated and unwrapped in Z-brush with Decimation Master and UV Master. (Fig-01...

LIFE SUCKS! Making of

Hi, I'm Nicola Piovesan, an Italian independent director living in Estonia.A few years ago I was very active on Treddi.com, where I involved a lot of forum users in the NEIGHBORODD project.Now I post from time to time, especially to show off my finished works (like THIS or THIS).For me, 3D graphics

Making Of: Black man - Portrait

Author: Rico CilliersSoftware: Blender, ZBrush, PhotoshopPreface: MIchele Marcelli"Browsing the web in search of good work to be observed, we found Rico Cilliers (present here on treddi the nick of RicoCilliers) twentysomething artist of South Africa (based in Pretoria) with 3d animation passion and...

Making Of: Good Morning

Hi everyone! First of all I want to thank the Treddi.com staff for asking me to write the following Making Of. Let me introduce myself since, despite I’ve been a member of this community for years, I’ve been often missing its forum: my name’s Orlando Amelia and I’ve been exploring the CGI universe...

Making of Flying Fiat 1500

Author: Carmine NapolitanoTitle: Flying Fiat 1500Modeling: MayaRender: VrayPost Processing: Photoshop "After having enjoyed during his WIP (present here on Treddi) dedicated to the legendary Fiat 1500, Carmine Napolitano presents its Making Of the realization of this work. Exceptional creation whic...

Making Of - F18 Hornet

Author: Carmine NapolitanoTitle: F18 HornetModeling: MayaRender: KeyshotPost Processing: Photoshop "Carmine Napolitano presents a Making Of whose theme is the aircraft F18 Hornet, a fighter of United States' manufacturing. Even here, we find a workflow very precise and clean, with a methodical sear...


Making Of 'CGRecord CH1'

Hi everyone! First of all, I would like to thank Treddi.com for the opportunity to write this making of and provide some insights about one of my last projects for CGRecord Rendering Competition. For this contest, the participants were invited to recreate the entire environment of the Crescent House...

Making Of - Baby Batman & Robin

"Alessandro Cornaglia (alias Alcorn) us to the discovery of his personal vision of Batman and Robin, where, with a masterly management of tools, modeling and programs, takes us on a journey of shapes, colors, lights and fantasy!  Happy reading!"   INTRO Hello to all the community treddi.com! I want...

The Making Of The Dark Knight

The Making Of The Dark Knight by Christian Ronchi The software involved in the realization of this project was:[gestione files] Dropbox[retopology, UV mapping] 3ds Max 2014[sculpting, texturing] ZBrush 4R6[texturing] Photoshop CS6[pre-lighting, shading] Marmoset Toolbag 2[rendering] Vray 1.5 SP6[p...

Ramarro Resin Kit

First of all, I would like to thank Treddi.com for making this space available to my project and also  Giuseppe Palumbo, who trusted in me and gave me the opportunity  and the support to realize what I'm going to describe to you.    Intro   The project Ramarro Resin Kit was  born as a personal FAN A...

Making of Iron Baby

  INTRO Hello Guys, i wanted to share with you the realization of "iron baby" born for the contest "Baby Comics".   Software used: 3ds max, mudbox, photoshop, after effects     CONCEPT     My idea was to make a baby version of Iron Man in a classic room for kids with references to some of the Marve...

Making of Conan

Author: Giorgio Palombi Title: Conan Modeling: ZBrush, 3dsMax, xNORMAL 2 Render: Marmoset toolbag Post Processing: Photoshop   ---   Translation : Michele Marcelli (Michele71)     MAKING OF CONAN   "Giorgio Palombi (aka Fracture) leads us to the discovery of his personal Conan the Barbarian, where...

Landscaping Black Sea Hotel

Author: Dimitar Gongalov Title: Landscaping Black Sea Hotel Modelig: Autocad, 3dsMax Render: VRay Post Processing: Photoshop     Dimitar Gongalov presents a wonderful Making Of his work by title "Landscaping Black Sea Hotel". I hope that it will give pleasure to all the artists and not. Good vision....

MAKING OF FILIPPO

MAKING OF FILIPPO   Hello everyone, this article will try to explain and illustrate all the processing steps for the realization of the creature Filippo!   I would like to thank first Treddi.com for the opportunity and would like to users who have appreciated my work on the forums.   The software th...

Making of Spiderbaby

INTRO Hello guys, I would like to share with you throughout the process that I did to realize the image of Spiderbaby for the contest "Baby Comics". Although I'm not one of the winners, I'm very happy to taking part in this event that made ​​me grow up so much from many points of view.   SKETCH & CO...

Making Of - render Vs photo - Ernesto Meda Supreme kitchen

3D & RENDER   A quick exercise made to match a photo. Base images can be found at this LINK To match the camera we proceeded modeling the kitchen first, using standard sizes, and then aligning it to the original photo.         Once we fixed the camera we finished modeling the scene.     General l...

Making Of - Excellent view of my foot

Autore: Andre Bittencourt Titolo: Excellent view of my foot Modellazione: 3dsMax, Mudbox, Marvelous Render: VRay Post Processing: Photoshop   "Andre Bittencourt created in 3d a scene from the movie" Kill Bill 2 "and achieve unique results! Below you will see all the main steps of the birth of this ...

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