Dusting off some of my small tutorial, I have discovered that I have addressed the analysis of some modifiers in 3dsMax. Sometimes completely unknown, the modifiers are very useful (I would say essential) during the normal workflow of 3dsMax.
The video (22) are created with 3dsMax2010 and have already a few years ( :D ), but the modifiers presented are equal to the most recent versions of the software.
I hope that may be useful to all users of the 3ds, both novice and experts!! Good vision :)