R3DS rilascia WrapX (precedentemente Wrap), software per l'automatizzazione di trasferimento topologico di una mesh.
 
Tra le maggiori caratteristiche troviamo:
  • Python API
  • Integrated Development Environment for quick scripting that contains a set of visual tools and dialogs for interaction with the user
  • Better compatibility. Supports OpenGL 2.1 and higher, works on most graphics cards
  • Includes a set of example scenarios
  • Enhanced non-rigid registration, that can handle bigger basemeshes
  • Control points can be placed very precisely, even inside a polygon
  • Works with larger scans, up to several millions of polygons
  • Mesh subdivision
  • Mesh projection
 
Per maggiori informazioni: http://www.russian3d...php?topic=358.0