Chaos Group ha rilasciato un nuovo update per V-Ray NEXT.

Ecco la lista delle novità:

V-Ray

  • Reduce messages about invalid bump normals

V-Ray IPR

  • Do not calculate render elements (except denoiser) for viewport IPR

V-Ray GPU

  • Consistent lighting render elements

VRayFastSSS2

  • Hide "single scatter"'s Raytraced (refractive) and Raytraced (solid) modes when V-Ray GPU is current renderer as they are incompatible

VRayProxy

  • Alembic meshes exported from Phoenix for 3ds Max 2019 can now be rendered with motion blur

VRayVolumeGrid

  • Add empty grid size and resolution options to the user interface
  • Optimize volumetric rendering when Smoke Opacity is modulated by a texture

Per maggiori informazioni: https://docs.chaosgroup.com/display/VRAY4MAX/V-Ray+Next%2C+Update+1.1

Per i commenti potete partecipare alla discussione sul gruppo V-Ray: https://www.treddi.com/forum/topic/123851-v-ray-next-for-3ds-max-update-1/?page=2&tab=comments#comment-1055272