Spline Dynamics ha rilasciato SubSpline, un nuovo pligin per 3ds Max che permette di gestire le selezioni dei sub-object e degli ID materiale per le spline.

Lo script ha lo scopo di semplificare lavori come per esempio Il design di un logo o il design industriale in 3ds Max.

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Si seguito la lista completa delle feature presenti in questa prima release:

  • Display spline material IDs & vertex numbers on screen.
  • Toggle spline subobjects edition (vertex, segment, spline) directly from script’s UI.
  • Convert subobject selection to a different kind by holding CTRL+button (like in Editable Poly)
  • Advanced subobject selection tools (editable splines):
    – Shrink / Grow selection
    – Offset selection along spline
    – Random selection
    – Dot selection
    – Select by angle
    – Select by material ID:  single ID or range / similar IDs / random ID
  •  In-depth edition of Material IDs (editable splines):
    – Quick ID setting: 24 numbered buttons panel / spinner control
    – Apply predefined ID patterns (sequences) to subobject selection or whole splines
    – Offset material IDs along spline/s
    – Reverse material IDs
    – Randomize material IDs (use existing / set range)
  • Additional tools:
    – Reverse spline/s, preserving material IDs
    – Flatten selected shapes or specific vertices
    – Select shapes with same material IDs.
  • Custom ‘Undo last action’ command.
  • Revert to original material IDs.
  • No plugin-dependency. Simple drag & drop installation.

Per maggiori informazioni: http://www.splinedynamics.com/subspline/