And starting this month, Nvidia PhysX SDK is available free (on GitHub) with full source code for Windows, Linux, OSx and Android on
The policy behind this release, provides an extension by programmers and developers to take PhysX for their productions, in order to reach the pù high number of users and therefore become a standard in the field of physics in video games, real-time applications and so on. This type of extension will also include PhysX Clothing and PhysX Destruction. Already integrated into Unreal Engine 3 and 4, Unity, AnvilNext Engine, Engine BitSquid, Dunia Engine 2 and REDengine, PhysX is updated with greater stability to version 3.3.3 greatly increasing the physical characteristics of rigid body dynamics, collision detection, scene queries , character controller, particles, vehicles and more. To download the SDK you need a simple registration.