Luca Fiorentinishows us how to create an eye is completely procedural and customizable GUI for Maya and mental ray.
"[...]Eyes are a really important part of the character and it is not always easy to get them looking right.
There are so many aspects that have to work together to make the result believable.
I started this as a little study about correct eye anatomy and refraction on the cornea. Then it got out of hand and I ended up making it fully procedural and with a little GUI to easily tweak the parameters
Download nEyeMaker 1.0