Dopo le anticipazioni di maggio Isotropix annuncia il rilascio di Clarisse 3.0, un significativo upgrade del suo software di rendering, layout, animazione e compositing in una singola applicazione.


Le novità incluse sono:

  • A new physically based render engine
  • GGX BRDF with support for Anisotropy
  • Advanced sample clamping with HDR preservation
  • Layered physical materials
  • Per camera motion blur
  • Curvature based edge shader
  • UV texture displacement
  • OSL pattern generation
  • Advanced UV baking
  • Texture UV view
  • Ability to disable objects and contexts
  • Manipulator enhancements
  • New snapping tools
  • Project search path
  • Python based point-cloud generation and baking
  • Python command output
  • Alembic looping controls and Alembic exporter
  • Displacements support in shading layers
  • Improved fur interpolation
  • Density map based point cloud generation

Per maggiori informazioni come sempre vi rimandiamo al sito ufficiale: http://www.isotropix.com/clarisse3