Allan McKay, releases a series of three crash-course (completely free) on the visual effects for film and game (FX). Besides illustrating the crucial steps with 3dsMax, Thinking Particles, FumeFX etc. be taken into consideration also the programming part to accelerate our workflow.
The first video is based on the creation of an entire tool to generate the rain, the method used for the Microsoft game "Destiny". During the week will be released both scripts, 3D files and additional video. Other videos include the automation of fractures and eplosioni well as simulations and fluid dynamics (FumeFX and Thinking Particles
The videos will be released until the end of Christmas 2014
For more info and download: