Autodesk ha rilasciato la prima service pack ufficiale per 3ds Max 2017, utile per fixare alcuni dei bug più rilevanti riscontrati dalla sua recente uscita.
La lista ufficiale dei bug risolti, tratta direttamente dal readme della patch.
Key | Summary | Component |
MAXX-31048 | Bones animated using an HI IK Solver do not animate correctly after goal keyframe changes | Animation |
MAXX-31047 | "Compute Mixdown" in the mixer is causing crash | Animation |
MAXX-31056 | Crash when opening some files in second session of 3ds Max | Core |
MAXX-31057 | Crash when deleting coincident objects | Core |
MAXX-31064 | MaxScript extended Standard material doesn't support Show Realistic option | Core MAXScript |
MAXX-31063 | Maxscript Editor window scroll position after search is broken | Core MAXScript |
MAXX-31106 | Import result in 3ds Max is incorrect for MotionBuilder FBX skeleton with SphericXYZ Rotation | Design Suite Interop |
MAXX-31207 | FBX presets not saving | FileIO |
MAXX-31082 | Full DQ bind breaks mesh binding | Modeling Modifiers |
MAXX-31049 | Scene converter crash when converting some Autodesk Materials | Scene Converter |
MAXX-31054 | Crash on startup with renamed Brush Presets toolbar | UI |
La SP1 di 3ds Max 2017 è liberamente scaricabile al seguente link ufficiale.
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