The Forest Guardian
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MudHeadGrab.jpg
BreakdownCompositing.jpg

The Forest Guardian


Model, UV and texture made in z-Brush. Rendering in Keyshot. Post-Production (particles, secondary lens-blur, vignette) in After-Effect.

Special thanks to my friends Maurizio Pelizzari and Gabriele Ferrara who driven me respectively on a simmetrical composition and on placing of the enemy shadow opposite to the character's eyes side.